Andréa Zariwny specializes in 3D and user experience design in the field of medicine and science.
After completing a bachelor's degree in Industrial Design with a minor in Business at the University of Alberta in Edmonton, she opened a shop focusing on art/design/music, supporting local enthusiasts helping them sell their merchandise, as well as a providing a venue for live music.  After  3 years, she moved to Vancouver to pursue her career as an industrial designer. From there, she moved to Toronto and completed her Masters of Science in Biomedical Communication at the University of Toronto.

She currently work at INVIVO communications as a Medical 3D/UX designer. 

 

 

Education
Masters of Science in Biomedical Communication, University of Toronto, Aug 2011 - Nov 2013
Non-Degree Student, University of Toronto, May 2010 - Aug 2011
Bachelor of Design Degree, University of Alberta, Apr 2004

 

Work Experience

INVIVO Communications: User Experience Designer, Aug 2013 - current

IMS Magazine:  Design Editor, Mar 2012 - May 2013

Making Digital Matter – Surgical Training Fetus: Technological Consultant, August 2012 - April 2013

Canadian Aids Treatment Information and Exchange: Images for print and online media development of the

Hepatitis C awareness campaign, 2012
Osteoporosis Canada: Biomedical Visual Communication: Illustrations for the Bonefit physiotherapy, 2012
Discovery Commons: Faculty of Medicine at University of Toronto: Project Coordinator Assistant, Sep 2011 - 2012
molo design: Workshop Operations Co-ordinator, Feb 2008 - Mar 2010
Pro Model Builders Inc.: Carpentry and Model Maker, Full Time, Feb 2007 - 2008; Part-time, Feb 2008 - June 2009
Chaplin Studios: Artist Apprentice/Gallery Manager, Aug 2006 - Jan 2007
Self Employed: Furniture/Product Designer and Visual Artist, Apr 2004 - Present
T. Boxer Inc: Part-time Bookkeeper, Sep 2004 - Dec 2009
rUckUs on Whyte: Owner/ Operator Music & Art Shop and Venue, Feb 2003 - Sep 2005

 

Honors and Awards

Alan W Cole research scholarship

Association of Medical Illustrators, Award of Excellence Student Interactive Salon Submission

 

Papers

Visuo-Haptic Learning of the Cochlea: Using physical optical glyphs with Augmented Reality., ed. Katina Michael. IEEE Technology and Society Magazine

Visuo-Haptic Learning of the Cochlea: using physical optical glyphs with augmented reality of the InvisibleEar., ed. Vaibhav Garg, Dee Weikle. ACM SIGCAS Computers and Society. Volume 44, Issue 2. July 2014.


Conferences/Presentations/Articles

International Association of Medical Science Educators (IAMSE): Poster and E-demo presentation, Jun 8th-11th 2013

International Symposium on Technology and Society (ISTAS): Plenary presenter, Jun 27th-29th 2013

Association of Medical Illustrators (AMI): Vesalius Scholar presenter, Jul 17th-20th 2013

Peel Science Animation Festival: Keynote presenter, Feb 22nd 2014

Apps for Health: Rising star tech demo, April 25th 2014

American Association of Clinical Anatomists (AACA): Tech Demo presenter, June 9th-12th

Anatomical Innovations alumni event at Mississauga Academy of Medicine with Peter Kopplin, Keynote speaker, April 29 2015, UTM 

Launch of I-CUBE (Innovation Cube) on Tuesday, February 10, 2015, Tech demo, UTM 

Lightning AR research talk with Christine Ross, March 24th 2017,  JHI (10th floor of the Jackman Humanities Building)  Digital Humanities Network (DHN) Toronto

Interview with Adobe XD, Designing for Virtual Reality: 5 Principles from VR Design Experts, January 2018

Mixed reality in healthcare, REAL MX The Peter Gilgan Centre for Research and Learning, Oral presentation, (Honourable mention award) April 7th 2018, Hospital for Sick Children, Toronto

How to Approach Designing for Immersive Technology, Association of Medical Illustrators, June 20th 2018, AMI online community



Skills

Computer and Computer Programs:

Experience with Mac and PC computers, LINUX Operating System and the following computer programs;

3D modelling programs: Autodesk Maya, Maxon Cinema 4D, 3D Coat, UCSF Chimera, Rhino

Radiography Image processing software: Osirix, Paraview, ITKSnap, 3D Slicer

Software development tools: XCode, Unity, Adobe Dreamweaver, Adobe Flash 

Image editing software: Adobe Master Suite (Premier Pro, Fireworks, Illustrator, Photoshop, InDesign, Lightroom, After Effects, Media Encoder), Aperture

Wireframing and prototyping programs: Omnigraffle, Sketch, Invision, Halo Labs

Office Applications: Microsoft Office, QuickBooks, POSIM Retail Program, Accpac



Machine and Hand Tools:
...I'll make you a table :)

© 2013 by Andréa Zariwny all rights reserved...[hi]